Round 15 Preview — 2026 NRL SeasonNRL Analytics

Eels v Raiders

SavvyPlays · Saturday 13 June 2026 · CommBank Stadium · 5:30pm AEST

Visual Comparison

01Key Metrics Side-by-Side

Headline averages from every completed match this season (Eels n=14, Raiders n=15). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Eels
Metric
Raiders
20.3
Points For / G
18.7
30.9
Points Against / G
26.9
1,457m
Run Metres / G
1,572m
3.7
Tries / G
3.3
75.9%
Completion %
78.9%
4.1
Penalties Conceded / G
5.1
4.6
Six Agains / G
3.1

Team Records

02Season Records & Scoring

Eels
Metric
Raiders
5-9-0#13
Season Record
#155-10-0
3-4-0 (H)Home games
Home / Away Record
Away games3-5-0 (A)
19.3Home · #13
Avg Points For (Home / Away)
Away · #1219.6
28.0Home · #14
Avg Points Against (Home / Away)
Away · #1429.5

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Eels
Metric
Raiders
7-7-0 (50%)
2026 Season — All
5-10-0 (33%)
3-4-0 (43%)
2026 Season — Home (H) / Away (A)
3-5-0 (38%)
4-3-0 (57%)
2026 Season — Away (H) / Home (A)
2-5-0 (29%)
W3
Current Streak
L3
18-20-0 (47%)
2025-26 — All
22-19-0 (54%)
9-10-0 (47%)
2025-26 — Home (H) / Away (A)
9-11-0 (45%)
9-10-0 (47%)
2025-26 — Away (H) / Home (A)
13-8-0 (62%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Eels
Metric
Raiders
6-7-0 (46%)
2026 Season — All
5-9-0 (36%)
2-4-0 (33%)
2026 Season — Home (H) / Away (A)
3-4-0 (43%)
4-3-0 (57%)
2026 Season — Away (H) / Home (A)
2-5-0 (29%)
U4
Current Streak
O1
14-23-0 (38%)
2025-26 — All
19-20-1 (49%)
5-13-0 (28%)
2025-26 — Home (H) / Away (A)
8-11-0 (42%)
9-10-0 (47%)
2025-26 — Away (H) / Home (A)
11-9-1 (55%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Eels
Metric
Raiders
9.1
1H Avg For
11.2
12.4
1H Avg Against
12.6
-3.3
1H Net
-1.4
100%
1H Win → Match Win
75%
11.0
2H Avg For
7.5
18.4
2H Avg Against
14.3
-7.4
2H Net
-6.9

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Eels
Metric
Raiders
108.8#17
Squad PCS
#9156.0
29.4#16
Spine PCS
#945.0
22.6#17
Forwards PCS
#438.9
49.6#15
Backs PCS
#765.0

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Eels
Metric
Raiders
6/14 (43%)
Scored first try — All games
9/15 (60%)
4/7 (57%)
Scored first try — Home / Away
5/8 (62%)
7/14 (50%)
Conceded first try — All games
6/15 (40%)
2/7 (29%)
Conceded first try — Home / Away
3/8 (38%)
0 (H:0 A:0)
Scored first via penalty goal
0 (H:0 A:0)
1 (H:1 A:0)
Conceded first via penalty goal
0 (H:0 A:0)
1 (H:1 A:0)
First try scored by Spine (All games)
1 (H:0 A:1)
0 (H:0 A:0)
First try scored by Forwards (All games)
2 (H:0 A:2)
5 (H:3 A:2)
First try scored by Backs (All games)
6 (H:4 A:2)
0 (H:0 A:0)
First try scored by Interchange (All games)
0 (H:0 A:0)
1 (H:0 A:1)
First try conceded to Spine (All games)
2 (H:1 A:1)
5 (H:1 A:4)
First try conceded to Forwards (All games)
1 (H:1 A:0)
1 (H:1 A:0)
First try conceded to Backs (All games)
3 (H:1 A:2)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Eels
Metric
Raiders
L1
Win / Loss — 2026
W3
W3
ATS — 2026
L3
U4
Over / Under — 2026
O1
W1
1st Half — 2026
D1
L4
2nd Half — 2026
L1
W1
Win / Loss — Home / Away
W1
W1
ATS — Home / Away
L2
U3
Over / Under — Home / Away
O1

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Eels
Metric
Raiders
0.517
Overall CI
0.592
0.549
Defensive CI
0.622
20.4
Margin SD
15.0
3.2
Disruption
1.5
78%
Best-17 %
85%
2
New Outs This Round
1

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Eels — 78% Best 17 — Squad avg ±/G: -9.7

#PlayerPositionGP±/G
1Isaiah IongiFullback6-10.7
2Brian KellyWing11-15.5
3Jordan SamraniCentre5-5.8
4Sean RussellCentre11-10.5
5Josh Addo-CarrWing12-8.7
6Joash PapaliiFive-Eighth11-8.7
7Ronald VolkmanHalfback8-11.8
8Luca MorettiProp10-5.7
9Tallyn Da SilvaHooker13-5.5
10Jack WilliamsProp13-13.8
11Kelma TuilagiSecond Row9-7.3
12Kitione KautogaSecond Row8-13.0
13Jack De BelinLock10-8.6
14Dylan WalkerInterchange13-4.1
15Sam TuivaitiInterchange7-2.3
16Teancum BrownInterchange
17Harrison EdwardsInterchange2-2.0

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: A few rotational outs but the spine is intact. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Named Squads

11Raiders — 85% Best 17 — Squad avg ±/G: -5.7

#PlayerPositionGP±/G
1Kaeo WeekesFullback13-7.5
2Jed StuartWing7-5.3
3Sebastian KrisCentre11-5.3
4Matthew TimokoCentre8-5.9
5Xavier SavageWing8-11.1
6Daine LaurieFive-Eighth6-4.5
7Ethan SandersHalfback13-7.5
8Corey HorsburghProp13-3.6
9Tom StarlingHooker13-3.0
10Joseph TapineProp13-6.5
11Ata MariotaSecond Row13-2.7
12Zac HoskingSecond Row11-4.3
13Jayden BraileyLock12-6.8
14Owen PattieInterchange5-2.0
15Vena Patuki-CaseInterchange
16Morgan SmithiesInterchange13-4.2
17Chevy StewartInterchange1+0.0

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Senior squad mostly intact going into Round 15. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Eels — Recent Form

12Eels — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R14BulldogsA12-14L-2+7.5W50.0U
2026 R13KnightsA22-28L-6+15.5W53.5U
2026 R11StormH8-34L-26+8.5L54.5U
2026 R10CowboysA33-30W+3+11.5W55.5O
2026 R9WarriorsH14-36L-22+6.5L52.5U

Raiders — Recent Form

13Raiders — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R14RoostersH0-26L-26+3.5L49.5U
2026 R13CowboysH26-12W+14-3.5W53.5U
2026 R12DolphinsH22-30L-8-2.5L48.5O
2026 R10PanthersH18-30L-12+9.5L50.5U
2026 R9TitansA28-12W+16+4.5W52.5U

Eels — Try Scoring

14Eels — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
J.Addo-CarrWing6111223 / 3
T.Da SilvaInterchange502213 / 2
S.RussellCentre4220021 / 3
J.PapaliiFive-Eighth4201122 / 2
R.VolkmanHalfback3111103 / 0
B.KellyWing3130000 / 3
J.SamraniCentre3110021 / 2
K.TuilagiSecond Row312001 / 2
W.PenisiniCentre301113 / 0
D.WalkerInterchange301111 / 2

Raiders — Try Scoring

15Raiders — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
K.WeekesFullback8133113 / 5
S.TamaleWing72122214 / 3
X.SavageWing510312 / 3
S.SasagiSecond Row4340001 / 3
S.KrisCentre41111113 / 1
M.TimokoCentre402111 / 3
E.StrangeFive-Eighth401122 / 2
H.YoungSecond Row3112001 / 2
C.HorsburghProp220002 / 0
N.MartinSecond Row210100 / 2

SavvyPlays Tips — Lean

16The Call

Raiders by 4
Lean
Win
Raiders -2.5
predicted Eels margin -4 vs line +2.5
ATS
Under 47.5
projected 46.8 · edge -0.7
Over / Under
Raiders Backs
HIGH · 2.17/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Eels (vs Raiders defence)
1Backs1.502.602.05 HIGH
2Spine1.001.601.30 MODERATE
3Forwards0.430.930.68 MODERATE
4Interchange0.790.270.53 LOW
Attacking Raiders (vs Eels defence)
1Backs1.333.002.17 HIGH
2Spine1.001.501.25 MODERATE
3Forwards0.731.291.01 MODERATE
4Interchange0.270.360.31 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Raiders Backs are the standout anytime bet — the top combined matchup score in this game at 2.17/game (Raiders backs score 1.33/game; Eels concede to the backs at 3.00/game).

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

SavvyPlays — NRL Analytics & Tipping · © 2026