Finals Week 1 · Elimination Final — 2026 NRL SeasonNRL Analytics

Rabbitohs v Knights

SavvyPlays · Friday 11 September 2026 · Allianz Stadium · 7:50pm AEST

Visual Comparison

01Key Metrics Side-by-Side

Elimination Final — the loser's season is over. The winner travels to a Semi Final against a beaten Qualifying finalist.

Headline averages from every completed match this season (Rabbitohs n=24, Knights n=24). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Rabbitohs
Metric
Knights
28.9
Points For / G
26.4
24.2
Points Against / G
24.6
1,598m
Run Metres / G
1,559m
5.4
Tries / G
4.8
78.6%
Completion %
75.6%
4.8
Penalties Conceded / G
4.9
3.5
Six Agains / G
3.1

Team Records

02Season Records & Scoring

Rabbitohs
Metric
Knights
14-10-0#5
Season Record
#514-10-0
9-3-0 (H)Home games
Home / Away Record
Away games6-6-0 (A)
30.7Home · #1
Avg Points For (Home / Away)
Away · #329.2
23.1Home · #8
Avg Points Against (Home / Away)
Away · #824.0

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Rabbitohs
Metric
Knights
12-12-0 (50%)
2026 Season — All
14-10-0 (58%)
7-5-0 (58%)
2026 Season — Home (H) / Away (A)
9-3-0 (75%)
5-7-0 (42%)
2026 Season — Away (H) / Home (A)
5-7-0 (42%)
W2
Current Streak
L3
26-22-0 (54%)
2025-26 — All
22-26-0 (46%)
16-8-0 (67%)
2025-26 — Home (H) / Away (A)
12-12-0 (50%)
10-14-0 (42%)
2025-26 — Away (H) / Home (A)
10-14-0 (42%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Rabbitohs
Metric
Knights
14-10-0 (58%)
2026 Season — All
13-11-0 (54%)
8-4-0 (67%)
2026 Season — Home (H) / Away (A)
7-5-0 (58%)
6-6-0 (50%)
2026 Season — Away (H) / Home (A)
6-6-0 (50%)
O3
Current Streak
O4
20-28-0 (42%)
2025-26 — All
21-27-0 (44%)
11-13-0 (46%)
2025-26 — Home (H) / Away (A)
10-14-0 (42%)
9-15-0 (38%)
2025-26 — Away (H) / Home (A)
11-13-0 (46%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Rabbitohs
Metric
Knights
13.4
1H Avg For
15.3
12.8
1H Avg Against
11.6
+0.6
1H Net
+3.7
100%
1H Win → Match Win
88%
16.3
2H Avg For
12.7
10.3
2H Avg Against
14.0
+6.0
2H Net
-1.3

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Rabbitohs
Metric
Knights
169.9#6 Δ +10.9
Squad PCS
#3 Δ +0.0181.0
40.6#11 Δ -0.0
Spine PCS
#6 Δ +0.045.8
42.8#4 Δ +4.8
Forwards PCS
#11 Δ +0.035.9
75.4#4 Δ +2.0
Backs PCS
#2 Δ +0.091.5

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Rabbitohs
Metric
Knights
15/24 (62%)
Scored first try — All games
14/24 (58%)
8/12 (67%)
Scored first try — Home / Away
7/12 (58%)
7/24 (29%)
Conceded first try — All games
10/24 (42%)
2/12 (17%)
Conceded first try — Home / Away
5/12 (42%)
1 (H:1 A:0)
Scored first via penalty goal
0 (H:0 A:0)
1 (H:1 A:0)
Conceded first via penalty goal
0 (H:0 A:0)
2 (H:1 A:1)
First try scored by Spine (All games)
6 (H:3 A:3)
3 (H:1 A:2)
First try scored by Forwards (All games)
3 (H:3 A:0)
9 (H:6 A:3)
First try scored by Backs (All games)
5 (H:1 A:4)
1 (H:0 A:1)
First try scored by Interchange (All games)
0 (H:0 A:0)
3 (H:0 A:3)
First try conceded to Spine (All games)
4 (H:3 A:1)
3 (H:2 A:1)
First try conceded to Forwards (All games)
3 (H:1 A:2)
1 (H:0 A:1)
First try conceded to Backs (All games)
3 (H:1 A:2)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Rabbitohs
Metric
Knights
W2
Win / Loss — 2026
L2
W2
ATS — 2026
L3
O3
Over / Under — 2026
O4
W1
1st Half — 2026
W1
W1
2nd Half — 2026
L1
W1
Win / Loss — Home / Away
L1
W1
ATS — Home / Away
L1
O6
Over / Under — Home / Away
O2

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Rabbitohs
Metric
Knights
0.538
Overall CI
0.544
0.573
Defensive CI
0.542
18.8
Margin SD
16.6
2.2
Disruption
5.2
94%
Best-17 %
80%
1
New Outs This Round
0

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Rabbitohs — 94% Best 17 (DS 2.2) — Squad avg ±/G: +6.0

#PlayerPositionGP±/G
1Matthew DuftyFullback12+5.0
2Alex JohnstonWing20+8.7
3Latrell MitchellCentre11+8.0
4Jack WightonCentre17+5.5
5Campbell GrahamWing17+5.6
6Cody WalkerFive-Eighth22+6.2
7Jayden SullivanHalfback13+7.2
8Tevita TatolaProp23+3.8
9Brandon SmithHooker15+5.3
10Keaon KoloamatangiProp23+4.6
11David FifitaSecond Row15+3.7
12Tallis DuncanSecond Row20+5.8
13Cameron MurrayLock18+9.1
14Jye GrayInterchange15+3.5
15Lachlan HubnerInterchange22+3.9
16Sean KeppieInterchange16+0.0
17Jamie HumphreysInterchange17+2.6

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Jai Arrow (new this round). Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Named Squads

11Knights — 80% Best 17 (DS 5.2) — Squad avg ±/G: +3.7

#PlayerPositionGP±/G
1Kalyn PongaFullback14+8.0
2Dominic YoungWing22+3.5
3Dane GagaiCentre22+2.7
4Bradman BestCentre13+5.3
5Greg MarzhewWing22+3.7
6Fletcher SharpeFive-Eighth21+3.1
7Sandon SmithHalfback16+0.3
8Tyson FrizellProp20+2.0
9Phoenix CrosslandHooker21+2.8
10Cody HopwoodProp3+10.7
11Jermaine McEwenSecond Row19+1.9
12Francis ManuleleuaSecond Row10+0.7
13Mat CrokerLock23+3.0
14Harrison GrahamInterchange15+1.3
15Lachlan CrouchInterchange
16Pasami SauloInterchange14+0.7
17Thomas CantInterchange14+0.1

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Trey Mooney (2wk absent), Jacob Saifiti (2wk absent), Brodie Jones (2wk absent). Long-term (2): Dylan Brown (7wk), Dylan Lucas (7wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Rabbitohs — Recent Form

12Rabbitohs — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R27RoostersH50-20W+30-22.5W55.5O
2026 R26TitansA42-22W+20-11.5W55.5O
2026 R25WarriorsH26-45L-19+3.5L45.5O
2026 R24BulldogsA22-6W+16+4.5W43.5U
2026 R23EelsH28-24W+4-10.5L46.0O

Knights — Recent Form

13Knights — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R26WarriorsA32-46L-14+6.5L47.5O
2026 R25Sea EaglesH24-44L-20-9.5L50.5O
2026 R24TitansH36-26W+10-12.5L50.5O
2026 R23RaidersA30-24W+6+3.5W43.5O
2026 R22BroncosA30-6W+24+5.5W45.5U

Rabbitohs — Try Scoring

14Rabbitohs — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
A.JohnstonWing30456116718 / 12
C.GrahamWing133233256 / 7
L.MitchellCentre121122269 / 3
T.DuncanCentre12202553 / 9
C.WalkerInterchange91111344 / 5
D.FifitaSecond Row6214103 / 3
E.AitkenInterchange621213 / 3
C.MurrayLock5111212 / 3
J.GrayFullback4112013 / 1
J.WightonCentre4130014 / 0

Knights — Try Scoring

15Knights — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
G.MarzhewWing2422575711 / 13
D.YoungWing201454565 / 15
F.HuntWing13245136 / 7
F.SharpeFive-Eighth124162046 / 6
D.LucasSecond Row10235206 / 4
T.MooneyProp51320033 / 2
K.PongaFullback5112020 / 5
D.GagaiCentre5120212 / 3
B.BestCentre4201123 / 1
P.CrosslandHooker301202 / 1

SavvyPlays Tips — Lean

16The Call

Rabbitohs by 6
Lean · LOCKED IN v LOCKED IN
Win
Knights +8.5
predicted Rabbitohs margin +6 vs line -8.5
ATS
Over 47.5
projected 55.4 · edge +7.9
Over / Under
Rabbitohs Backs
HIGH · 2.42/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Rabbitohs (vs Knights defence)
1Backs3.121.712.42 HIGH
2Spine0.381.290.83 MODERATE
3Forwards0.750.920.83 MODERATE
4Interchange1.120.500.81 LOW
Attacking Knights (vs Rabbitohs defence)
1Backs2.751.712.23 HIGH
2Spine1.041.171.10 MODERATE
3Forwards0.960.880.92 MODERATE
4Interchange0.000.290.15 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Rabbitohs Backs are the standout anytime bet — the top combined matchup score in this game at 2.42/game (Rabbitohs backs score 3.12/game; Knights concede to the backs at 1.71/game).

Elimination final — loser's season is over. The Knights' 4-1 H2H dominance is real but their 11% Allianz record and halfback absence are significant. The Rabbitohs are the healthier side on a ground that historically buries Newcastle.

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

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