Round 22 Preview — 2026 NRL SeasonNRL Analytics

Dragons v Dolphins

SavvyPlays · Friday 31 July 2026 · WIN Stadium · 18:00 AEST

Visual Comparison

01Key Metrics Side-by-Side

Motivation is the finals-race tier each side enters the round on; Wins to Finals is how many of their remaining games they need to reach the top eight ("-" already there, "x" out of reach).

Headline averages from every completed match this season (Dragons n=18, Dolphins n=18). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Dragons
Metric
Dolphins
WOODEN SPOON RACE
Motivation
TOP 4 BATTLE
x
Wins to Finals
3
15.2
Points For / G
27.1
30.1
Points Against / G
22.4
1,514m
Run Metres / G
1,662m
2.6
Tries / G
4.6
75.0%
Completion %
76.3%
4.4
Penalties Conceded / G
4.6
3.8
Six Agains / G
4.4

Team Records

02Season Records & Scoring

Dragons
Metric
Dolphins
2-16-0#17
Season Record
#511-7-0
1-7-0 (H)Home games
Home / Away Record
Away games5-3-0 (A)
14.8Home · #17
Avg Points For (Home / Away)
Away · #627.2
36.2Home · #17
Avg Points Against (Home / Away)
Away · #217.1

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Dragons
Metric
Dolphins
7-10-0 (41%)
2026 Season — All
11-7-0 (61%)
1-6-0 (14%)
2026 Season — Home (H) / Away (A)
6-2-0 (75%)
6-4-0 (60%)
2026 Season — Away (H) / Home (A)
5-5-0 (50%)
W4
Current Streak
W1
19-21-1 (48%)
2025-26 — All
23-19-0 (55%)
7-11-1 (39%)
2025-26 — Home (H) / Away (A)
10-10-0 (50%)
12-10-0 (55%)
2025-26 — Away (H) / Home (A)
13-9-0 (59%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Dragons
Metric
Dolphins
4-12-0 (25%)
2026 Season — All
7-10-0 (41%)
3-3-0 (50%)
2026 Season — Home (H) / Away (A)
2-6-0 (25%)
1-9-0 (10%)
2026 Season — Away (H) / Home (A)
5-4-0 (56%)
U5
Current Streak
O2
19-21-0 (48%)
2025-26 — All
21-20-0 (51%)
9-9-0 (50%)
2025-26 — Home (H) / Away (A)
8-12-0 (40%)
10-12-0 (45%)
2025-26 — Away (H) / Home (A)
13-8-0 (62%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Dragons
Metric
Dolphins
8.6
1H Avg For
10.7
15.4
1H Avg Against
12.0
-6.9
1H Net
-1.3
33%
1H Win → Match Win
88%
6.0
2H Avg For
18.9
16.6
2H Avg Against
8.3
-10.6
2H Net
+10.6

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Dragons
Metric
Dolphins
114.7#16 Δ -4.1
Squad PCS
#2 Δ +0.0182.3
17.3#17 Δ -0.5
Spine PCS
#8 Δ +0.043.2
33.9#11 Δ -2.3
Forwards PCS
#16 Δ +0.025.5
48.3#16 Δ -2.0
Backs PCS
#1 Δ +0.097.7

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Dragons
Metric
Dolphins
5/18 (28%)
Scored first try — All games
4/18 (22%)
2/8 (25%)
Scored first try — Home / Away
2/8 (25%)
9/18 (50%)
Conceded first try — All games
12/18 (67%)
5/8 (62%)
Conceded first try — Home / Away
5/8 (62%)
3 (H:0 A:3)
Scored first via penalty goal
1 (H:0 A:1)
1 (H:1 A:0)
Conceded first via penalty goal
1 (H:1 A:0)
0 (H:0 A:0)
First try scored by Spine (All games)
1 (H:1 A:0)
0 (H:0 A:0)
First try scored by Forwards (All games)
0 (H:0 A:0)
5 (H:2 A:3)
First try scored by Backs (All games)
3 (H:1 A:2)
0 (H:0 A:0)
First try scored by Interchange (All games)
0 (H:0 A:0)
4 (H:3 A:1)
First try conceded to Spine (All games)
4 (H:4 A:0)
0 (H:0 A:0)
First try conceded to Forwards (All games)
4 (H:2 A:2)
5 (H:2 A:3)
First try conceded to Backs (All games)
4 (H:1 A:3)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Dragons
Metric
Dolphins
L2
Win / Loss — 2026
W1
W4
ATS — 2026
W1
U5
Over / Under — 2026
O2
L1
1st Half — 2026
W6
W1
2nd Half — 2026
W7
L1
Win / Loss — Home / Away
L1
W1
ATS — Home / Away
L1
U2
Over / Under — Home / Away
U1

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Dragons
Metric
Dolphins
0.568
Overall CI
0.462
0.554
Defensive CI
0.492
14.6
Margin SD
25.2
0.6
Disruption
0.3
88%
Best-17 %
94%
0
New Outs This Round
0

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Dragons — 88% Best 17 (DS 0.6) — Squad avg ±/G: -12.2

#PlayerPositionGP±/G
1Clinton GuthersonFullback15-10.7
2Setu TuWing16-14.2
3Mathew FeagaiCentre13-11.9
4Valentine HolmesCentre18-14.8
5Tyrell SloanWing9-15.1
6Daniel AtkinsonFive-Eighth17-11.9
7Kyle FlanaganHalfback15-9.7
8Jnr Pasifiki TongaProp
9Damien CookHooker18-11.3
10Toby CouchmanProp17-10.3
11Dylan EganSecond Row10-10.6
12Hamish StewartSecond Row18-13.5
13Ryan CouchmanLock14-12.8
14Jacob LiddleInterchange10-3.0
15Luciano LeiluaInterchange14-7.9
16Josh KerrInterchange16-7.6
17Jacob HalangahuInterchange

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026.

Named Squads

11Dolphins — 94% Best 17 (DS 0.3) — Squad avg ±/G: +4.4

#PlayerPositionGP±/G
1Hamiso Tabuai-FidowFullback13+7.5
2Jamayne IsaakoWing18+4.7
3Jack BostockCentre7+20.3
4Herbie FarnworthCentre17+4.5
5Selwyn CobboWing13+6.5
6Kodi NikorimaFive-Eighth14+2.7
7Bradley SchneiderHalfback13+2.1
8Thomas FleglerProp13-4.8
9Jeremy Marshall-KingHooker10+8.7
10Francis MoloProp14-4.9
11Connelly LemueluSecond Row18+4.3
12Kulikefu FinefeuiakiSecond Row17+2.9
13Morgan KnowlesLock17+2.6
14Kurt DonoghoeInterchange11+4.5
15Max PlathInterchange13+8.8
16Tom GilbertInterchange17+2.6
17Felise KaufusiInterchange16+2.2

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026.

Dragons — Recent Form

12Dragons — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R21TitansH18-38L-20
2026 R20WarriorsA12-20L-8+16.5W46.5U
2026 R18Wests TigersH24-10W+14+3.5W47.5U
2026 R17RaidersA16-24L-8+9.5W50.5U
2026 R16KnightsA20-22L-2+12.5W49.0U

Dolphins — Recent Form

13Dolphins — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R20CowboysH36-16W+20-3.5W50.0O
2026 R19SharksH0-66L-66-1.5L49.5O
2026 R18KnightsA12-13L-1-1.5L49.0U
2026 R17WarriorsH26-24W+2-7.5L50.5U
2026 R16Wests TigersA36-22W+14-5.5W51.5O

Dragons — Try Scoring

14Dragons — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
V.HolmesCentre8113224 / 4
S.TuWing81112234 / 4
T.SloanWing7341113 / 4
M.FeagaiCentre3101111 / 2
H.StewartSecond Row302101 / 2
C.TuipulotuWing310112 / 1
J.LiddleInterchange201012 / 0
L.LeiluaInterchange211001 / 1
M.SuliInterchange200111 / 1
C.GuthersonFullback211001 / 1

Dolphins — Try Scoring

15Dolphins — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
J.IsaakoWing17219529 / 8
S.CobboCentre103232146 / 4
H.FarnworthCentre8132215 / 3
H.Tabuai-FidowFullback8201345 / 3
J.AverilloCentre6120133 / 3
J.BostockCentre400133 / 1
C.LemueluSecond Row4201122 / 2
T.NaufahuWing3110111 / 2
K.FinefeuiakiSecond Row3101113 / 0
K.NikorimaFive-Eighth300122 / 1

SavvyPlays Tips — Strong

16The Call

Dolphins by 20
Strong · WOODEN SPOON RACE v TOP 4 BATTLE
Win
Dolphins -13.5
predicted Dragons margin -20 vs line +13.5
ATS
held for model validation
Over / Under
Dolphins Backs
HIGH · 2.78/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Dragons (vs Dolphins defence)
1Backs1.612.061.83 HIGH
2Spine0.330.830.58 MODERATE
3Forwards0.220.780.50 MODERATE
4Interchange0.440.330.39 LOW
Attacking Dolphins (vs Dragons defence)
1Backs2.672.892.78 HIGH
2Spine1.061.391.22 MODERATE
3Forwards0.500.720.61 MODERATE
4Interchange0.390.220.31 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Dolphins Backs are the standout anytime bet — the top combined matchup score in this game at 2.78/game (Dolphins backs score 2.67/game; Dragons concede to the backs at 2.89/game).

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

SavvyPlays — NRL Analytics & Tipping · © 2026