Round 25 Preview — 2026 NRL SeasonNRL Analytics

Dolphins v Eels

SavvyPlays · Friday 21 August 2026 · Suncorp Stadium · 8:00pm AEST

Visual Comparison

01Key Metrics Side-by-Side

Motivation is the finals-race tier each side enters the round on; Wins to Finals is how many of their remaining games they need to reach the top eight ("-" already there, "x" out of reach).

Headline averages from every completed match this season (Dolphins n=21, Eels n=21). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Dolphins
Metric
Eels
TOP 4 BATTLE
Motivation
PLAYING FOR PRIDE
-
Wins to Finals
x
27.5
Points For / G
20.1
21.8
Points Against / G
28.7
1,672m
Run Metres / G
1,470m
4.7
Tries / G
3.6
75.9%
Completion %
74.8%
4.8
Penalties Conceded / G
4.1
4.3
Six Agains / G
4.2

Team Records

02Season Records & Scoring

Dolphins
Metric
Eels
14-7-0#4
Season Record
#138-13-0
7-4-0 (H)Home games
Home / Away Record
Away games3-7-0 (A)
28.2Home · #4
Avg Points For (Home / Away)
Away · #1320.1
27.2Home · #12
Avg Points Against (Home / Away)
Away · #1730.6

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Dolphins
Metric
Eels
12-9-0 (57%)
2026 Season — All
11-10-0 (52%)
5-6-0 (46%)
2026 Season — Home (H) / Away (A)
5-5-0 (50%)
7-3-0 (70%)
2026 Season — Away (H) / Home (A)
6-5-0 (54%)
W1
Current Streak
W2
24-21-0 (53%)
2025-26 — All
22-23-0 (49%)
13-10-0 (57%)
2025-26 — Home (H) / Away (A)
10-12-0 (45%)
11-11-0 (50%)
2025-26 — Away (H) / Home (A)
12-11-0 (52%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Dolphins
Metric
Eels
9-12-0 (43%)
2026 Season — All
8-13-0 (38%)
7-4-0 (64%)
2026 Season — Home (H) / Away (A)
5-5-0 (50%)
2-8-0 (20%)
2026 Season — Away (H) / Home (A)
3-8-0 (27%)
U1
Current Streak
O2
23-22-0 (51%)
2025-26 — All
15-30-0 (33%)
15-8-0 (65%)
2025-26 — Home (H) / Away (A)
9-13-0 (41%)
8-14-0 (36%)
2025-26 — Away (H) / Home (A)
6-17-0 (26%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Dolphins
Metric
Eels
10.7
1H Avg For
9.1
12.0
1H Avg Against
12.4
-1.3
1H Net
-3.3
88%
1H Win → Match Win
100%
18.9
2H Avg For
11.0
8.3
2H Avg Against
18.4
+10.6
2H Net
-7.4

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Dolphins
Metric
Eels
192.1#1 Δ -2.0
Squad PCS
#16 Δ +6.6119.7
46.5#9 Δ -0.1
Spine PCS
#14 Δ +2.633.5
28.6#15 Δ +0.7
Forwards PCS
#17 Δ -0.521.8
95.4#1 Δ -2.9
Backs PCS
#13 Δ +3.050.8

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Dolphins
Metric
Eels
5/21 (24%)
Scored first try — All games
8/21 (38%)
2/11 (18%)
Scored first try — Home / Away
3/10 (30%)
13/21 (62%)
Conceded first try — All games
11/21 (52%)
8/11 (73%)
Conceded first try — Home / Away
7/10 (70%)
2 (H:0 A:2)
Scored first via penalty goal
0 (H:0 A:0)
1 (H:1 A:0)
Conceded first via penalty goal
2 (H:2 A:0)
2 (H:1 A:1)
First try scored by Spine (All games)
2 (H:2 A:0)
0 (H:0 A:0)
First try scored by Forwards (All games)
0 (H:0 A:0)
3 (H:1 A:2)
First try scored by Backs (All games)
6 (H:3 A:3)
0 (H:0 A:0)
First try scored by Interchange (All games)
0 (H:0 A:0)
5 (H:5 A:0)
First try conceded to Spine (All games)
3 (H:2 A:1)
4 (H:2 A:2)
First try conceded to Forwards (All games)
5 (H:1 A:4)
4 (H:1 A:3)
First try conceded to Backs (All games)
3 (H:1 A:2)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Dolphins
Metric
Eels
W4
Win / Loss — 2026
W1
W1
ATS — 2026
W2
U1
Over / Under — 2026
O2
W6
1st Half — 2026
W1
W7
2nd Half — 2026
L4
W2
Win / Loss — Home / Away
L1
L1
ATS — Home / Away
W1
O3
Over / Under — Home / Away
O1

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Dolphins
Metric
Eels
0.473
Overall CI
0.546
0.495
Defensive CI
0.562
23.6
Margin SD
17.4
0.9
Disruption
6.9
94%
Best-17 %
71%
0
New Outs This Round
1

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Dolphins — 94% Best 17 (DS 0.9) — Squad avg ±/G: +6.4

#PlayerPositionGP±/G
1Hamiso Tabuai-FidowFullback16+8.3
2Jamayne IsaakoWing21+5.7
3Jack BostockCentre10+17.8
4Herbie FarnworthCentre20+5.6
5Selwyn CobboWing16+7.6
6Kodi NikorimaFive-Eighth17+4.4
7Isaiya KatoaHalfback16+8.6
8Thomas FleglerProp16-5.2
9Jeremy Marshall-KingHooker13+8.5
10Tom GilbertProp20+4.5
11Max PlathSecond Row16+11.1
12Kulikefu FinefeuiakiSecond Row20+4.3
13Morgan KnowlesLock20+1.6
14Ray StoneInterchange16+9.1
15Francis MoloInterchange17-5.4
16Felise KaufusiInterchange18+2.8
17Brian PouniuInterchange

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Kurt Donoghoe (2wk absent). Long-term (1): Daniel Saifiti (21wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Named Squads

11Eels — 71% Best 17 (DS 6.9) — Squad avg ±/G: -6.7

#PlayerPositionGP±/G
1Apa TwidleFullback1+2.0
2Brian KellyWing19-9.7
3Will PenisiniCentre8-13.8
4Jordan SamraniCentre13-4.5
5Josh Addo-CarrWing20-6.7
6Ronald VolkmanFive-Eighth16-6.9
7Mitchell MosesHalfback16-10.6
8Luca MorettiProp15-4.2
9Tallyn Da SilvaHooker21-3.3
10Junior PauloProp14-5.6
11Jack WilliamsSecond Row21-8.5
12Kitione KautogaSecond Row16-8.3
13Jack De BelinLock17-7.2
14Harrison EdwardsInterchange9-2.4
15Saxon PrykeInterchange
16Teancum BrownInterchange
17Jezaiah Funa-IutaInterchange

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Isaiah Iongi (2wk absent), Jonah Pezet (3wk absent), Dylan Walker (new this round), Sam Tuivaiti (2wk absent). Long-term (3): J'maine Hopgood (21wk), Bailey Simonsson (20wk), Charlie Guymer (6wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Dolphins — Recent Form

12Dolphins — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R24Sea EaglesA22-0W+22-11.5W51.5U
2026 R23BroncosH40-32W+8-9.5L48.5O
2026 R22DragonsA28-22W+6-15.5L50.5U
2026 R20CowboysH36-16W+20-3.5W50.0O
2026 R19SharksH0-66L-66-1.5L49.5O

Eels — Recent Form

13Eels — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R24CowboysH32-30W+2+5.5W49.0O
2026 R23RabbitohsA24-28L-4+10.5W46.0O
2026 R22Wests TigersA16-13W+3-6.5L49.5U
2026 R21PanthersH18-24L-6+14.5W46.5U
2026 R19RoostersA12-28L-16+10.5L48.5U

Dolphins — Try Scoring

14Dolphins — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
J.IsaakoWing1931105310 / 9
S.CobboWing143333357 / 7
H.Tabuai-FidowFullback111212357 / 4
H.FarnworthCentre9133216 / 3
J.AverilloCentre6120133 / 3
C.LemueluSecond Row6202224 / 2
J.BostockCentre500143 / 2
K.NikorimaFive-Eighth4101122 / 2
K.FinefeuiakiSecond Row3101113 / 0
T.NaufahuInterchange3110111 / 2

Eels — Try Scoring

15Eels — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
T.Da SilvaHooker1004516 / 4
J.Addo-CarrWing7111324 / 3
R.VolkmanFive-Eighth6222205 / 1
J.SamraniCentre62211042 / 4
J.PapaliiInterchange5201222 / 3
I.IongiFullback5201221 / 4
S.RussellInterchange4220021 / 3
B.KellyWing4140001 / 3
K.TuilagiSecond Row412102 / 2
J.PezetHalfback31210022 / 1

SavvyPlays Tips — Strong

16The Call

Dolphins by 18
Strong · TOP 4 BATTLE v PLAYING FOR PRIDE
Win
Dolphins -14.5
predicted Dolphins margin +18 vs line -14.5
ATS
Over 50.5
projected 55.9 · edge +5.4
Over / Under
Dolphins Backs
HIGH · 2.45/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Dolphins (vs Eels defence)
1Backs2.522.382.45 HIGH
2Spine1.001.191.10 MODERATE
3Forwards0.621.000.81 MODERATE
4Interchange0.570.330.45 LOW
Attacking Eels (vs Dolphins defence)
1Backs1.101.901.50 HIGH
2Spine1.480.901.19 MODERATE
3Forwards0.480.760.62 MODERATE
4Interchange0.570.290.43 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Dolphins Backs are the standout anytime bet — the top combined matchup score in this game at 2.45/game (Dolphins backs score 2.52/game; Eels concede to the backs at 2.38/game).

Dolphins need wins for top-4 seeding against an Eels side missing key spine players and playing for nothing.

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

SavvyPlays — NRL Analytics & Tipping · © 2026