Round 25 Preview — 2026 NRL SeasonNRL Analytics

Raiders v Broncos

SavvyPlays · Friday 21 August 2026 · GIO Stadium · 6:00pm AEST

Visual Comparison

01Key Metrics Side-by-Side

Motivation is the finals-race tier each side enters the round on; Wins to Finals is how many of their remaining games they need to reach the top eight ("-" already there, "x" out of reach).

Headline averages from every completed match this season (Raiders n=22, Broncos n=21). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Raiders
Metric
Broncos
PLAYING FOR PRIDE
Motivation
WOODEN SPOON RACE
x
Wins to Finals
x
22.8
Points For / G
18.2
25.6
Points Against / G
27.7
1,570m
Run Metres / G
1,386m
4.0
Tries / G
3.1
79.0%
Completion %
77.1%
5.1
Penalties Conceded / G
5.9
3.2
Six Agains / G
4.4

Team Records

02Season Records & Scoring

Raiders
Metric
Broncos
10-12-0#10
Season Record
#156-15-0
5-6-0 (H)Home games
Home / Away Record
Away games4-6-0 (A)
23.8Home · #8
Avg Points For (Home / Away)
Away · #1516.7
22.6Home · #8
Avg Points Against (Home / Away)
Away · #1427.6

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Raiders
Metric
Broncos
9-13-0 (41%)
2026 Season — All
8-13-0 (38%)
4-7-0 (36%)
2026 Season — Home (H) / Away (A)
5-5-0 (50%)
5-6-0 (46%)
2026 Season — Away (H) / Home (A)
3-8-0 (27%)
W1
Current Streak
L1
25-23-0 (52%)
2025-26 — All
24-23-1 (51%)
14-11-0 (56%)
2025-26 — Home (H) / Away (A)
12-11-1 (52%)
11-12-0 (48%)
2025-26 — Away (H) / Home (A)
12-12-0 (50%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Raiders
Metric
Broncos
10-12-0 (46%)
2026 Season — All
8-13-0 (38%)
5-6-0 (46%)
2026 Season — Home (H) / Away (A)
4-6-0 (40%)
5-6-0 (46%)
2026 Season — Away (H) / Home (A)
4-7-0 (36%)
U1
Current Streak
U1
24-23-1 (51%)
2025-26 — All
21-27-0 (44%)
14-10-1 (58%)
2025-26 — Home (H) / Away (A)
10-14-0 (42%)
10-13-0 (43%)
2025-26 — Away (H) / Home (A)
11-13-0 (46%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Raiders
Metric
Broncos
11.2
1H Avg For
8.0
12.6
1H Avg Against
15.7
-1.4
1H Net
-7.7
75%
1H Win → Match Win
80%
7.5
2H Avg For
12.1
14.3
2H Avg Against
12.1
-6.9
2H Net
+0.0

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Raiders
Metric
Broncos
151.5#8 Δ -6.2
Squad PCS
#15 Δ -4.5124.0
50.7#4 Δ -0.3
Spine PCS
#15 Δ -4.130.1
38.0#5 Δ -1.0
Forwards PCS
#9 Δ +2.036.4
55.3#11 Δ -4.2
Backs PCS
#14 Δ -1.750.5

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Raiders
Metric
Broncos
13/22 (59%)
Scored first try — All games
8/21 (38%)
6/11 (55%)
Scored first try — Home / Away
3/10 (30%)
8/22 (36%)
Conceded first try — All games
13/21 (62%)
5/11 (45%)
Conceded first try — Home / Away
7/10 (70%)
0 (H:0 A:0)
Scored first via penalty goal
0 (H:0 A:0)
1 (H:0 A:1)
Conceded first via penalty goal
0 (H:0 A:0)
2 (H:1 A:1)
First try scored by Spine (All games)
3 (H:1 A:2)
2 (H:0 A:2)
First try scored by Forwards (All games)
2 (H:1 A:1)
9 (H:5 A:4)
First try scored by Backs (All games)
3 (H:3 A:0)
0 (H:0 A:0)
First try scored by Interchange (All games)
0 (H:0 A:0)
3 (H:2 A:1)
First try conceded to Spine (All games)
4 (H:1 A:3)
1 (H:1 A:0)
First try conceded to Forwards (All games)
2 (H:1 A:1)
4 (H:2 A:2)
First try conceded to Backs (All games)
7 (H:4 A:3)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Raiders
Metric
Broncos
W1
Win / Loss — 2026
L4
W1
ATS — 2026
L1
U1
Over / Under — 2026
U1
D1
1st Half — 2026
L1
L1
2nd Half — 2026
L2
L1
Win / Loss — Home / Away
L2
L1
ATS — Home / Away
W1
O3
Over / Under — Home / Away
O1

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Raiders
Metric
Broncos
0.550
Overall CI
0.556
0.598
Defensive CI
0.568
18.6
Margin SD
16.5
1.1
Disruption
6.8
94%
Best-17 %
87%
1
New Outs This Round
1

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Raiders — 94% Best 17 (DS 1.1) — Squad avg ±/G: -1.0

#PlayerPositionGP±/G
1Kaeo WeekesFullback22-2.8
2Jed StuartWing13-0.8
3Simi SasagiCentre14+2.4
4Matthew TimokoCentre17-0.6
5Xavier SavageWing17-2.4
6Ethan StrangeFive-Eighth19-4.4
7Ethan SandersHalfback22-2.4
8Josh PapaliiProp11-1.5
9Owen PattieHooker13+2.2
10Joseph TapineProp22-2.1
11Zac HoskingSecond Row20-1.0
12Matty NicholsonSecond Row1+4.0
13Ata MariotaLock21-3.0
14Tom StarlingInterchange22-2.2
15Joe RoddyInterchange
16Corey HorsburghInterchange21-3.5
17Daine LaurieInterchange14+0.1

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Morgan Smithies (new this round). Long-term (1): Hudson Young (5wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Named Squads

11Broncos — 87% Best 17 (DS 6.8) — Squad avg ±/G: -9.0

#PlayerPositionGP±/G
1Hayze PerhamFullback3-17.0
2Josiah KarapaniWing19-10.0
3Kotoni StaggsCentre18-5.4
4Deine MarinerCentre15-5.0
5Grant AndersonWing9-13.7
6Ezra MamFive-Eighth19-6.4
7Ben HuntHalfback13-7.0
8Xavier WillisonProp21-6.1
9Billy WaltersHooker4-6.0
10Payne HaasProp14-5.1
11Jaiyden HuntSecond Row6-15.7
12Jordan RikiSecond Row19-9.4
13Patrick CarriganLock15-9.7
14Blake MozerInterchange5-4.0
15Aublix TawhaInterchange7-6.0
16Jack GosiewskiInterchange11-0.8
17Va'a SemuInterchange10-6.6

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Reece Walsh (new this round), Adam Reynolds (3wk absent). Long-term (2): Brendan Piakura (5wk), Corey Jensen (18wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Raiders — Recent Form

12Raiders — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R24SharksA24-20W+4+11.5W52.0U
2026 R23KnightsH24-30L-6-3.5L43.5O
2026 R22PanthersA18-42L-24+9.5L44.5O
2026 R21Wests TigersH56-10W+46-15.5W51.5O
2026 R20RabbitohsH34-24W+10-0.5W49.5O

Broncos — Recent Form

13Broncos — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R24WarriorsH6-40L-34+7.5L46.5U
2026 R23DolphinsA32-40L-8+9.5W48.5O
2026 R22KnightsH6-30L-24-5.5L45.5U
2026 R21CowboysA10-18L-8-4.5L47.5U
2026 R20PanthersA14-12W+2+12.5W44.5U

Raiders — Try Scoring

14Raiders — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
K.WeekesFullback11136116 / 5
X.SavageWing10131515 / 5
S.SasagiCentre7341113 / 4
S.TamaleCentre72122214 / 3
J.StuartWing6231115 / 1
M.TimokoCentre61112122 / 4
E.StrangeFive-Eighth602133 / 3
H.YoungSecond Row5132003 / 2
S.KrisInterchange41111113 / 1
N.MartinSecond Row421101 / 3

Broncos — Try Scoring

15Broncos — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
K.StaggsCentre82232216 / 2
E.MamFive-Eighth71121312 / 5
X.WillisonProp7102233 / 4
R.WalshFullback6220314 / 2
J.KarapaniWing6103123 / 3
J.ArtharsInterchange5101314 / 1
J.RikiSecond Row4110210 / 4
D.MarinerCentre412012 / 2
G.ShibasakiInterchange3110112 / 1
A.ReynoldsHalfback301201 / 2

SavvyPlays Tips — Strong

16The Call

Raiders by 12
Strong · PLAYING FOR PRIDE v WOODEN SPOON RACE
Win
Raiders -11.5
predicted Raiders margin +12 vs line -11.5
ATS
Under 50.5
projected 44.8 · edge -5.7
Over / Under
Raiders Backs
HIGH · 1.94/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Raiders (vs Broncos defence)
1Backs1.642.241.94 HIGH
2Spine1.051.521.28 MODERATE
3Forwards0.820.520.67 MODERATE
4Interchange0.450.330.39 LOW
Attacking Broncos (vs Raiders defence)
1Backs1.002.051.52 HIGH
2Spine0.901.321.11 MODERATE
3Forwards0.710.860.79 MODERATE
4Interchange0.520.230.38 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Raiders Backs are the standout anytime bet — the top combined matchup score in this game at 1.94/game (Raiders backs score 1.64/game; Broncos concede to the backs at 2.24/game).

Neither team has anything to play for, but the Raiders' squad quality and home advantage are overwhelming. Broncos without Walsh and Reynolds are barely an NRL team.

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

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