Round 26 Preview — 2026 NRL SeasonNRL Analytics

Eels v Sharks

SavvyPlays · Sunday 30 August 2026 · CommBank Stadium · 4:05pm AEST

Visual Comparison

01Key Metrics Side-by-Side

Motivation is the finals-race tier each side enters the round on; Wins to Finals is how many of their remaining games they need to reach the top eight ("-" already there, "x" out of reach).

Headline averages from every completed match this season (Eels n=22, Sharks n=22). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Eels
Metric
Sharks
PLAYING FOR PRIDE
Motivation
LOCKED IN
x
Wins to Finals
-
19.9
Points For / G
28.8
28.9
Points Against / G
20.9
1,469m
Run Metres / G
1,614m
3.6
Tries / G
5.0
74.5%
Completion %
79.4%
4.0
Penalties Conceded / G
5.3
4.2
Six Agains / G
3.3

Team Records

02Season Records & Scoring

Eels
Metric
Sharks
8-14-0#13
Season Record
#514-8-0
5-6-0 (H)Home games
Home / Away Record
Away games6-5-0 (A)
20.0Home · #13
Avg Points For (Home / Away)
Away · #726.6
26.9Home · #12
Avg Points Against (Home / Away)
Away · #521.7

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Eels
Metric
Sharks
11-11-0 (50%)
2026 Season — All
12-10-0 (54%)
6-5-0 (54%)
2026 Season — Home (H) / Away (A)
5-6-0 (46%)
5-6-0 (46%)
2026 Season — Away (H) / Home (A)
7-4-0 (64%)
L1
Current Streak
L3
22-24-0 (48%)
2025-26 — All
26-23-0 (53%)
12-11-0 (52%)
2025-26 — Home (H) / Away (A)
11-14-0 (44%)
10-13-0 (43%)
2025-26 — Away (H) / Home (A)
15-9-0 (62%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Eels
Metric
Sharks
8-14-0 (36%)
2026 Season — All
11-11-0 (50%)
3-8-0 (27%)
2026 Season — Home (H) / Away (A)
5-6-0 (46%)
5-6-0 (46%)
2026 Season — Away (H) / Home (A)
6-5-0 (54%)
U1
Current Streak
O1
15-31-0 (33%)
2025-26 — All
22-26-1 (46%)
6-17-0 (26%)
2025-26 — Home (H) / Away (A)
10-14-1 (42%)
9-14-0 (39%)
2025-26 — Away (H) / Home (A)
12-12-0 (50%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Eels
Metric
Sharks
9.1
1H Avg For
14.4
12.4
1H Avg Against
11.7
-3.3
1H Net
+2.7
100%
1H Win → Match Win
88%
11.0
2H Avg For
12.3
18.4
2H Avg Against
11.8
-7.4
2H Net
+0.5

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Eels
Metric
Sharks
114.8#16 Δ -5.0
Squad PCS
#5 Δ +7.0181.4
32.9#15 Δ -0.7
Spine PCS
#3 Δ -0.751.1
19.7#17 Δ -2.1
Forwards PCS
#3 Δ +3.741.1
49.6#15 Δ -1.1
Backs PCS
#6 Δ +1.368.4

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Eels
Metric
Sharks
9/22 (41%)
Scored first try — All games
10/22 (45%)
5/11 (45%)
Scored first try — Home / Away
6/11 (55%)
11/22 (50%)
Conceded first try — All games
7/22 (32%)
4/11 (36%)
Conceded first try — Home / Away
3/11 (27%)
0 (H:0 A:0)
Scored first via penalty goal
3 (H:2 A:1)
2 (H:2 A:0)
Conceded first via penalty goal
2 (H:1 A:1)
3 (H:2 A:1)
First try scored by Spine (All games)
2 (H:2 A:0)
0 (H:0 A:0)
First try scored by Forwards (All games)
5 (H:2 A:3)
6 (H:3 A:3)
First try scored by Backs (All games)
3 (H:0 A:3)
0 (H:0 A:0)
First try scored by Interchange (All games)
0 (H:0 A:0)
3 (H:2 A:1)
First try conceded to Spine (All games)
2 (H:1 A:1)
5 (H:1 A:4)
First try conceded to Forwards (All games)
1 (H:0 A:1)
3 (H:1 A:2)
First try conceded to Backs (All games)
4 (H:3 A:1)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Eels
Metric
Sharks
L1
Win / Loss — 2026
W1
L1
ATS — 2026
L3
U1
Over / Under — 2026
O1
W1
1st Half — 2026
L1
L4
2nd Half — 2026
L1
W1
Win / Loss — Home / Away
W1
W3
ATS — Home / Away
L2
O1
Over / Under — Home / Away
O1

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Eels
Metric
Sharks
0.550
Overall CI
0.505
0.566
Defensive CI
0.579
17.1
Margin SD
23.9
2.5
Disruption
5.5
87%
Best-17 %
82%
0
New Outs This Round
1

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Eels — 87% Best 17 (DS 2.5) — Squad avg ±/G: -6.9

#PlayerPositionGP±/G
1Apa TwidleFullback1+2.0
2Brian KellyWing19-9.7
3Will PenisiniCentre8-13.8
4Sean RussellCentre15-7.7
5Josh Addo-CarrWing20-6.7
6Ronald VolkmanFive-Eighth16-6.9
7Mitchell MosesHalfback16-10.6
8Luca MorettiProp15-4.2
9Tallyn Da SilvaHooker21-3.3
10Junior PauloProp14-5.6
11Jack WilliamsSecond Row21-8.5
12Kitione KautogaSecond Row16-8.3
13Saxon PrykeLock
14Harrison EdwardsInterchange9-2.4
15Ryda TalagiInterchange
16Teancum BrownInterchange
17Dylan WalkerInterchange20-3.6

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Isaiah Iongi (3wk absent), Sam Tuivaiti (3wk absent). Long-term (2): J'maine Hopgood (22wk), Charlie Guymer (7wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Named Squads

11Sharks — 82% Best 17 (DS 5.5) — Squad avg ±/G: +6.6

#PlayerPositionGP±/G
1William KennedyFullback21+7.9
2Sione KatoaWing14+7.6
3Mawene HirotiCentre7+0.6
4KL IroCentre18+7.4
5Ronaldo MulitaloWing12+12.8
6Niwhai PuruFive-Eighth3+10.0
7Nicho HynesHalfback17+9.1
8Addin Fonua-BlakeProp18+6.5
9Blayke BraileyHooker16+6.9
10Jesse ColquhounProp19+2.9
11Briton NikoraSecond Row16+3.2
12Teig WiltonSecond Row19+6.8
13Cameron McInnesLock14+4.6
14Siosifa TalakaiInterchange18+2.7
15Billy BurnsInterchange20+9.6
16Oregon KaufusiInterchange17+2.0
17Thomas HazeltonInterchange20+2.2

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Braydon Trindall (2wk absent), Sam Stonestreet (new this round), Jesse Ramien (3wk absent). Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Eels — Recent Form

12Eels — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R25DolphinsA16-34L-18+15.0L51.5U
2026 R24CowboysH32-30W+2+5.5W49.0O
2026 R23RabbitohsA24-28L-4+10.5W46.0O
2026 R22Wests TigersA16-13W+3-6.5L49.5U
2026 R21PanthersH18-24L-6+14.5W46.5U

Sharks — Recent Form

13Sharks — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R25TitansA30-22W+8-8.5L50.5O
2026 R24RaidersH20-24L-4-11.5L52.0U
2026 R23DragonsA16-24L-8-17.5L48.5U
2026 R22RabbitohsH32-16W+16-14.5W51.5U
2026 R21Sea EaglesA48-12W+36-3.5W46.5O

Eels — Try Scoring

14Eels — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
T.Da SilvaHooker1004516 / 4
R.VolkmanFive-Eighth7332205 / 2
J.Addo-CarrWing7111324 / 3
J.SamraniInterchange62211042 / 4
B.KellyWing5150001 / 4
K.TuilagiInterchange512112 / 3
I.IongiFullback5201221 / 4
J.PapaliiInterchange5201222 / 3
S.RussellCentre4220021 / 3
J.PezetHalfback31210022 / 1

Sharks — Try Scoring

15Sharks — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
S.KatoaWing132125332 / 11
R.MulitaloWing12224246 / 6
KL.IroCentre12122444 / 8
W.KennedyFullback10160317 / 3
B.TrindallFive-Eighth92223228 / 1
T.WiltonSecond Row8332216 / 2
N.HynesHalfback7103134 / 3
J.RamienCentre61111312 / 4
S.TalakaiInterchange521112 / 3
B.BurnsInterchange505003 / 2

SavvyPlays Tips — Strong

16The Call

Sharks by 14
Strong · PLAYING FOR PRIDE v LOCKED IN
Win
Sharks +6.5
predicted Eels margin -14 vs line -6.5
ATS
Under 52.5
projected 48.1 · edge -4.4
Over / Under
Sharks Backs
HIGH · 2.27/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Eels (vs Sharks defence)
1Backs1.002.141.57 HIGH
2Spine1.450.861.16 MODERATE
3Interchange0.860.140.50 MODERATE
4Forwards0.270.590.43 LOW
Attacking Sharks (vs Eels defence)
1Backs2.052.502.27 HIGH
2Spine1.321.141.23 MODERATE
3Forwards0.820.950.89 MODERATE
4Interchange0.770.360.57 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Sharks Backs are the standout anytime bet — the top combined matchup score in this game at 2.27/game (Sharks backs score 2.05/game; Eels concede to the backs at 2.50/game).

The Sharks are locked for finals but their squad quality overwhelms a depleted Eels side playing for nothing. The largest PCS gap of the round (-40.5).

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

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