Round 26 Preview — 2026 NRL SeasonNRL Analytics

Sea Eagles v Dragons

SavvyPlays · Friday 28 August 2026 · 4 Pines Park · 6:00pm AEST

Visual Comparison

01Key Metrics Side-by-Side

Motivation is the finals-race tier each side enters the round on; Wins to Finals is how many of their remaining games they need to reach the top eight ("-" already there, "x" out of reach).

Headline averages from every completed match this season (Sea Eagles n=22, Dragons n=22). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Sea Eagles
Metric
Dragons
PLAYING FOR PRIDE
Motivation
WOODEN SPOON RACE
x
Wins to Finals
x
24.9
Points For / G
16.3
21.9
Points Against / G
29.6
1,586m
Run Metres / G
1,537m
4.4
Tries / G
2.8
77.5%
Completion %
76.1%
4.8
Penalties Conceded / G
4.2
4.8
Six Agains / G
3.5

Team Records

02Season Records & Scoring

Sea Eagles
Metric
Dragons
10-12-0#10
Season Record
#174-18-0
5-6-0 (H)Home games
Home / Away Record
Away games2-9-0 (A)
20.4Home · #12
Avg Points For (Home / Away)
Away · #1616.4
21.6Home · #6
Avg Points Against (Home / Away)
Away · #924.8

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Sea Eagles
Metric
Dragons
10-12-0 (46%)
2026 Season — All
10-12-0 (46%)
4-7-0 (36%)
2026 Season — Home (H) / Away (A)
7-4-0 (64%)
6-5-0 (54%)
2026 Season — Away (H) / Home (A)
3-8-0 (27%)
W1
Current Streak
L1
21-25-0 (46%)
2025-26 — All
22-23-1 (49%)
10-13-0 (43%)
2025-26 — Home (H) / Away (A)
13-10-0 (57%)
11-12-0 (48%)
2025-26 — Away (H) / Home (A)
9-13-1 (41%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Sea Eagles
Metric
Dragons
9-13-0 (41%)
2026 Season — All
6-16-0 (27%)
3-8-0 (27%)
2026 Season — Home (H) / Away (A)
1-10-0 (9%)
6-5-0 (54%)
2026 Season — Away (H) / Home (A)
5-6-0 (46%)
O1
Current Streak
O1
19-27-0 (41%)
2025-26 — All
20-26-0 (43%)
9-14-0 (39%)
2025-26 — Home (H) / Away (A)
10-13-0 (43%)
10-13-0 (43%)
2025-26 — Away (H) / Home (A)
10-13-0 (43%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Sea Eagles
Metric
Dragons
12.8
1H Avg For
8.6
9.1
1H Avg Against
15.4
+3.6
1H Net
-6.9
73%
1H Win → Match Win
33%
14.3
2H Avg For
6.0
9.5
2H Avg Against
16.6
+4.8
2H Net
-10.6

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Sea Eagles
Metric
Dragons
146.1#10 Δ -0.7
Squad PCS
#12 Δ +4.3138.2
33.2#14 Δ -0.7
Spine PCS
#17 Δ -0.922.0
43.2#1 Δ -1.9
Forwards PCS
#6 Δ -0.439.7
56.1#10 Δ -0.4
Backs PCS
#9 Δ +6.361.8

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Sea Eagles
Metric
Dragons
15/22 (68%)
Scored first try — All games
5/22 (23%)
6/11 (55%)
Scored first try — Home / Away
3/11 (27%)
4/22 (18%)
Conceded first try — All games
13/22 (59%)
4/11 (36%)
Conceded first try — Home / Away
5/11 (45%)
1 (H:0 A:1)
Scored first via penalty goal
3 (H:0 A:3)
2 (H:1 A:1)
Conceded first via penalty goal
1 (H:1 A:0)
7 (H:3 A:4)
First try scored by Spine (All games)
0 (H:0 A:0)
2 (H:2 A:0)
First try scored by Forwards (All games)
0 (H:0 A:0)
6 (H:1 A:5)
First try scored by Backs (All games)
5 (H:2 A:3)
0 (H:0 A:0)
First try scored by Interchange (All games)
0 (H:0 A:0)
0 (H:0 A:0)
First try conceded to Spine (All games)
5 (H:4 A:1)
2 (H:2 A:0)
First try conceded to Forwards (All games)
0 (H:0 A:0)
2 (H:2 A:0)
First try conceded to Backs (All games)
8 (H:4 A:4)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Sea Eagles
Metric
Dragons
W1
Win / Loss — 2026
L1
W1
ATS — 2026
L1
O1
Over / Under — 2026
O1
W2
1st Half — 2026
L1
L1
2nd Half — 2026
W1
L3
Win / Loss — Home / Away
W1
L3
ATS — Home / Away
W4
U1
Over / Under — Home / Away
U5

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Sea Eagles
Metric
Dragons
0.524
Overall CI
0.567
0.556
Defensive CI
0.560
19.8
Margin SD
15.0
5.1
Disruption
5.4
77%
Best-17 %
80%
1
New Outs This Round
1

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Sea Eagles — 77% Best 17 (DS 5.1) — Squad avg ±/G: +0.7

#PlayerPositionGP±/G
1Tom TrbojevicFullback11+1.7
2Jason SaabWing20+0.6
3Josh FeledyCentre9-0.6
4Reuben GarrickCentre20+1.6
5Lehi HopoateWing20+2.0
6Clayton FaulaloFive-Eighth11+10.6
7Jamal FogartyHalfback19+1.4
8Simione LaiafiProp3-21.3
9Brandon WakehamHooker14+3.2
10Nathan BrownProp16-1.0
11Haumole Olakau'atuSecond Row18+4.3
12Ben TrbojevicSecond Row18+5.9
13Jake TrbojevicLock21+1.2
14Jake SimpkinInterchange21-1.3
15Nicholas LenazInterchange
16Corey WaddellInterchange10-1.2
17Caleb NavaleInterchange

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Tolutau Koula (new this round), Taniela Paseka (3wk absent), Ethan Bullemor (3wk absent). Long-term (4): Luke Brooks (9wk), Lachlan Croker (22wk), Siosiua Taukeiaho (16wk), Kobe Hetherington (5wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Named Squads

11Dragons — 80% Best 17 (DS 5.4) — Squad avg ±/G: -10.3

#PlayerPositionGP±/G
1Daniel AtkinsonFullback18-11.6
2Mathew FeagaiWing14-10.5
3Moses SuliCentre11-14.8
4Valentine HolmesCentre21-12.5
5Tyrell SloanWing12-11.0
6Lyhkan King-TogiaFive-Eighth5-6.4
7Kyle FlanaganHalfback18-7.8
8Jnr Pasifiki TongaProp
9Damien CookHooker21-9.8
10Toby CouchmanProp19-8.8
11Dylan EganSecond Row13-7.8
12Hamish StewartSecond Row21-11.4
13Ryan CouchmanLock17-10.8
14Connor MuhleisenInterchange
15Josh KerrInterchange17-7.2
16Jacob HalangahuInterchange
17Jacob WebsterInterchange

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Clinton Gutherson (2wk absent), Christian Tuipulotu (2wk absent), Jacob Liddle (new this round). Long-term (2): Jaydn Su'A (12wk), Hame Sele (8wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Sea Eagles — Recent Form

12Sea Eagles — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R25KnightsA44-24W+20+9.5W50.5O
2026 R24DolphinsH0-22L-22+11.5L51.5U
2026 R23StormA20-42L-22-2.5L46.0O
2026 R21SharksH12-48L-36+3.5L46.5O
2026 R20TitansA32-38L-6-4.5L45.5O

Dragons — Recent Form

13Dragons — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R25BulldogsH14-44L-30+7.5L42.5O
2026 R24Wests TigersA24-22W+2+1.5W46.5U
2026 R23SharksH24-16W+8+17.5W48.5U
2026 R22DolphinsH22-28L-6+15.5W50.5U
2026 R21TitansH18-38L-20-1.5L47.5O

Sea Eagles — Try Scoring

14Sea Eagles — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
L.HopoateWing152364234 / 11
J.SaabWing13133256 / 7
T.KoulaCentre91114135 / 4
R.GarrickCentre81131222 / 6
H.Olakau'atuSecond Row8131405 / 3
T.TrbojevicFullback7451014 / 3
C.FaulaloFive-Eighth7222213 / 4
B.TrbojevicSecond Row5101222 / 3
J.FogartyHalfback4210213 / 1
J.WalshFive-Eighth31110112 / 1

Dragons — Try Scoring

15Dragons — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
T.SloanWing10343215 / 5
S.TuInterchange101222246 / 4
V.HolmesCentre10123326 / 4
M.FeagaiWing5101133 / 2
H.StewartSecond Row504102 / 3
C.TuipulotuWing310112 / 1
C.GuthersonFullback311012 / 1
M.SuliCentre301111 / 2
J.LiddleHooker201012 / 0
L.LeiluaInterchange211001 / 1

SavvyPlays Tips — Strong

16The Call

Sea Eagles by 16
Strong · PLAYING FOR PRIDE v WOODEN SPOON RACE
Win
Sea Eagles -8.5
predicted Sea Eagles margin +16 vs line -8.5
ATS
Under 48.5
projected 39.6 · edge -8.9
Over / Under
Sea Eagles Backs
HIGH · 2.48/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Sea Eagles (vs Dragons defence)
1Backs2.142.822.48 HIGH
2Spine1.141.271.20 MODERATE
3Forwards0.730.770.75 MODERATE
4Interchange0.360.270.32 LOW
Attacking Dragons (vs Sea Eagles defence)
1Backs1.411.821.61 HIGH
2Spine0.360.910.64 MODERATE
3Forwards0.360.730.55 MODERATE
4Interchange0.680.320.50 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Sea Eagles Backs are the standout anytime bet — the top combined matchup score in this game at 2.48/game (Sea Eagles backs score 2.14/game; Dragons concede to the backs at 2.82/game).

Sea Eagles riding blowout-win momentum from the 44-24 Knights demolition. Dragons at 30% at Brookvale with their fullback still missing.

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

SavvyPlays — NRL Analytics & Tipping · © 2026