Round 27 Preview — 2026 NRL SeasonNRL Analytics

Cowboys v Raiders

SavvyPlays · Saturday 05 September 2026 · Queensland Country Bank Stadium · 5:30pm AEST

Visual Comparison

01Key Metrics Side-by-Side

Motivation is the finals-race tier each side enters the round on; Wins to Finals is how many of their remaining games they need to reach the top eight ("-" already there, "x" out of reach).

Headline averages from every completed match this season (Cowboys n=23, Raiders n=23). Bars diverge from centre — longer bar wins on the metric (green where lower is the goal, like points conceded or penalties).

Cowboys
Metric
Raiders
LOCKED IN
Motivation
PLAYING FOR PRIDE
-
Wins to Finals
x
23.4
Points For / G
23.1
26.2
Points Against / G
25.9
1,613m
Run Metres / G
1,567m
4.1
Tries / G
4.0
75.1%
Completion %
79.4%
5.6
Penalties Conceded / G
5.0
4.7
Six Agains / G
3.3

Team Records

02Season Records & Scoring

Cowboys
Metric
Raiders
13-10-0#7
Season Record
#1110-13-0
7-4-0 (H)Home games
Home / Away Record
Away games5-6-0 (A)
24.0Home · #8
Avg Points For (Home / Away)
Away · #1221.7
28.8Home · #14
Avg Points Against (Home / Away)
Away · #1528.6

Against the Spread

03ATS Performance (W-L-P | % = Cover Rate)

Cowboys
Metric
Raiders
13-10-0 (56%)
2026 Season — All
9-14-0 (39%)
7-4-0 (64%)
2026 Season — Home (H) / Away (A)
5-6-0 (46%)
6-6-0 (50%)
2026 Season — Away (H) / Home (A)
4-8-0 (33%)
W1
Current Streak
L1
26-21-0 (55%)
2025-26 — All
25-24-0 (51%)
14-9-0 (61%)
2025-26 — Home (H) / Away (A)
11-12-0 (48%)
12-12-0 (50%)
2025-26 — Away (H) / Home (A)
14-12-0 (54%)

Streak format: W3 = three covers in a row, L2 = two ATS losses. Within each block Home + Away equals All.

Over / Under

04O/U Performance (O-U-P | % = Over Rate)

Cowboys
Metric
Raiders
10-13-0 (44%)
2026 Season — All
11-12-0 (48%)
4-7-0 (36%)
2026 Season — Home (H) / Away (A)
5-6-0 (46%)
6-6-0 (50%)
2026 Season — Away (H) / Home (A)
6-6-0 (50%)
U1
Current Streak
O1
24-23-0 (51%)
2025-26 — All
25-23-1 (52%)
11-12-0 (48%)
2025-26 — Home (H) / Away (A)
10-13-0 (43%)
13-11-0 (54%)
2025-26 — Away (H) / Home (A)
15-10-1 (60%)

Within each block Home + Away equals All.

Halves Breakdown

05How Each Team Builds the Game

1H = first half, 2H = second half. 1H/2H averages across the full 2026 season. "1H win → match win" is how often leading at half-time converts into the win.

Cowboys
Metric
Raiders
13.6
1H Avg For
11.2
12.9
1H Avg Against
12.6
+0.7
1H Net
-1.4
88%
1H Win → Match Win
75%
10.6
2H Avg For
7.5
13.1
2H Avg Against
14.3
-2.5
2H Net
-6.9

Player Contribution Scores

06Spine vs Spine, Forwards vs Forwards, Backs vs Backs

PCS (Player Contribution Score) is a correlation-informed rating built from play-by-play stats — run metres, line breaks, tackle breaks, missed tackles and so on. Each stat is weighted by how strongly it correlates with winning margin across 1,000+ matches. Aggregated to position group over a 15-game rolling window.

Why position groups matter: the spine (FB, halves, hooker) controls structure, the forwards set the ruck and tempo, the backs finish chances. A team can be middling overall but elite at one group — and that often shows up as a directional edge in the result.

Cowboys
Metric
Raiders
130.6#14 Δ -6.7
Squad PCS
#9 Δ +0.0157.0
44.1#9 Δ -3.9
Spine PCS
#2 Δ +0.053.6
28.7#15 Δ +0.2
Forwards PCS
#5 Δ +0.041.0
48.2#16 Δ -2.2
Backs PCS
#12 Δ +0.054.4

Sub shows current league rank. Δ = change vs last round (noisy week-to-week — treat the rank as the headline).

First Scoring Play

07Who Strikes First

Strictly the very first scoring play of each match — try, penalty goal, or (rarely) field goal. Teams that open the scoring tend to lead at half-time about 65% of the time and win about 60% — so the opening play matters. Penalty-goal openings are shown as raw counts because most games never open with a PG; the position-group breakdown only fires when the first play was a try.

Cowboys
Metric
Raiders
12/23 (52%)
Scored first try — All games
13/23 (57%)
7/11 (64%)
Scored first try — Home / Away
7/11 (64%)
10/23 (43%)
Conceded first try — All games
9/23 (39%)
4/11 (36%)
Conceded first try — Home / Away
3/11 (27%)
1 (H:0 A:1)
Scored first via penalty goal
0 (H:0 A:0)
0 (H:0 A:0)
Conceded first via penalty goal
1 (H:0 A:1)
5 (H:2 A:3)
First try scored by Spine (All games)
2 (H:1 A:1)
2 (H:1 A:1)
First try scored by Forwards (All games)
2 (H:0 A:2)
5 (H:4 A:1)
First try scored by Backs (All games)
9 (H:5 A:4)
0 (H:0 A:0)
First try scored by Interchange (All games)
0 (H:0 A:0)
3 (H:1 A:2)
First try conceded to Spine (All games)
4 (H:3 A:1)
0 (H:0 A:0)
First try conceded to Forwards (All games)
1 (H:1 A:0)
7 (H:3 A:4)
First try conceded to Backs (All games)
4 (H:2 A:2)
0 (H:0 A:0)
First try conceded to Interchange (All games)
0 (H:0 A:0)

Position groups: Spine = FB/halves/hooker. Forwards = prop/lock/second row. Backs = centre/wing. Interchange = bench.

Current Streaks

08Active Streaks

Cowboys
Metric
Raiders
W1
Win / Loss — 2026
L1
W1
ATS — 2026
L1
U1
Over / Under — 2026
O1
L3
1st Half — 2026
D1
L3
2nd Half — 2026
L1
W1
Win / Loss — Home / Away
W1
W1
ATS — Home / Away
W1
U1
Over / Under — Home / Away
U1

Includes previous season(s) where applicable. D = Draw, P = Push (ATS/O/U).

Consistency / Disruption

09Volatility & Squad Health

Consistency Index (CI) measures how predictable a team's results are. It's built from the standard deviation of their margin and their points-conceded across the season. Higher CI = tighter range of results, more dependable.

Disruption Score (DS) measures how far the named squad is from each team's best 17 — weighted by position importance (a halfback out hurts more than a bench prop) and by how fresh the absence is. Higher DS = more disrupted, less the side coaches game-plan around.

Cowboys
Metric
Raiders
0.469
Overall CI
0.555
0.464
Defensive CI
0.600
22.4
Margin SD
18.1
7.3
Disruption
6.6
76%
Best-17 %
75%
3
New Outs This Round
0

CI (Consistency Index) measures result predictability from 0 to 1 — higher = more consistent. Defensive CI isolates defensive performance. Margin SD measures the spread of winning/losing margins — lower = more predictable outcomes. Teams with high CI and low Margin SD are the safest to tip; teams with low CI and high Margin SD are volatile and produce the most upsets.

Named Squads

10Cowboys — 76% Best 17 (DS 7.3) — Squad avg ±/G: -0.6

#PlayerPositionGP±/G
1Scott DrinkwaterFullback23-3.3
2Braidon BurnsWing19-2.7
3Jaxon PurdueCentre23-3.2
4Tom ChesterCentre22-3.1
5Robert DerbyWing1+12.0
6Jake CliffordFive-Eighth23-2.8
7Tom DeardenHalfback11+2.4
8Coen HessProp23-4.5
9Reed MahoneyHooker20-0.3
10Jason TaumaloloProp22-0.5
11Heilum LukiSecond Row23-2.6
12John BatemanSecond Row5-0.4
13Reuben CotterLock20+1.5
14Soni LukeInterchange17-1.6
15Sam McIntyreInterchange14-5.8
16Thomas MikaeleInterchange20+1.9
17Kaiden LahrsInterchange

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Zac Laybutt (new this round), Griffin Neame (new this round), Jeremiah Nanai (new this round), Murray Taulagi (3wk absent). Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Named Squads

11Raiders — 75% Best 17 (DS 6.6) — Squad avg ±/G: -1.1

#PlayerPositionGP±/G
1Kaeo WeekesFullback22-2.8
2Jed StuartWing13-0.8
3Simi SasagiCentre14+2.4
4Matthew TimokoCentre17-0.6
5Xavier SavageWing17-2.4
6Ethan StrangeFive-Eighth19-4.4
7Coby BlackHalfback
8Josh PapaliiProp11-1.5
9Owen PattieHooker13+2.2
10Joseph TapineProp22-2.1
11Noah MartinSecond Row10-3.7
12Matty NicholsonSecond Row1+4.0
13Ata MariotaLock21-3.0
14Malachi SmithInterchange
15Joe RoddyInterchange
16Morgan SmithiesInterchange20-1.1
17Vena Patuki-CaseInterchange

±/G (Plus/Minus per Game) measures each player's average impact on the scoreboard while on the field — the team's scoring margin during their minutes, divided by games played. Positive values indicate the team scores more than it concedes with that player on; negative values indicate the opposite. Best 17% reflects how many of the team's optimal starting lineup are named for this match. GP = games played in 2026. Out: Corey Horsburgh (2wk absent), Sebastian Kris (2wk absent), Zac Hosking (2wk absent), Savelio Tamale (2wk absent). Long-term (1): Hudson Young (7wk) — excluded from the Best 17% denominator, carried at reduced weight in DS. Players listed as out are ordered by Disruption Score (DS) — a measure of how difficult each absence is to replace based on positional importance and individual performance.

Cowboys — Recent Form

12Cowboys — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R26Wests TigersH24-10W+14-13.5W55.5U
2026 R24EelsA30-32L-2-5.5L49.0O
2026 R23TitansA30-8W+22-4.5W48.5U
2026 R22RoostersH12-82L-70+5.5L44.5O
2026 R21BroncosH18-10W+8+4.5W47.5U

Raiders — Recent Form

13Raiders — Last 5 Games

RoundOpponentH/AScoreResMarginLineATSTotalO/U
2026 R25BroncosH30-34L-4-10.5L50.5O
2026 R24SharksA24-20W+4+11.5W52.0U
2026 R23KnightsH24-30L-6-3.5L43.5O
2026 R22PanthersA18-42L-24+9.5L44.5O
2026 R21Wests TigersH56-10W+46-15.5W51.5O

Cowboys — Try Scoring

14Cowboys — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
B.BurnsWing14225344 / 10
M.TaulagiWing11243318 / 3
T.ChesterCentre112131347 / 4
H.LukiSecond Row111422166 / 5
S.DrinkwaterFullback9225022 / 7
J.PurdueCentre913503 / 6
J.CliffordFive-Eighth81322045 / 3
R.MahoneyHooker4112103 / 1
J.NanaiSecond Row4111022 / 2
R.CotterLock3110110 / 3

Raiders — Try Scoring

15Raiders — Try Scorers (2026)

PlayerPosT1stLast1st 20m2nd 20m3rd 20m4th 20mH / A
K.WeekesFullback13147118 / 5
X.SavageWing10131515 / 5
S.SasagiCentre7341113 / 4
S.TamaleInterchange72122214 / 3
J.StuartWing6231115 / 1
M.TimokoCentre61112122 / 4
E.StrangeFive-Eighth602133 / 3
H.YoungSecond Row5132003 / 2
Z.HoskingSecond Row502212 / 3
S.KrisInterchange41111113 / 1

SavvyPlays Tips — Lean

16The Call

Cowboys by 4
Lean · LOCKED IN v PLAYING FOR PRIDE
Win
Raiders +6.5
predicted Cowboys margin +4 vs line -6.5
ATS
Under 54.5
projected 52.8 · edge -1.7
Over / Under
Cowboys Backs
HIGH · 2.04/g
Anytime Edge
RankGroupScore /GOpp Concede /GCombined
Attacking Cowboys (vs Raiders defence)
1Backs2.042.042.04 HIGH
2Spine1.091.391.24 MODERATE
3Forwards0.830.870.85 MODERATE
4Interchange0.170.220.20 LOW
Attacking Raiders (vs Cowboys defence)
1Backs1.262.571.91 HIGH
2Spine1.131.301.22 MODERATE
3Forwards0.780.520.65 MODERATE
4Interchange0.830.350.59 LOW

Anytime Try Scoring — Matchup Likelihood: each side's position groups ranked by how often they score against how often this opponent concedes.

Cowboys Backs are the standout anytime bet — the top combined matchup score in this game at 2.04/game (Cowboys backs score 2.04/game; Raiders concede to the backs at 2.04/game).

A genuine coin flip complicated by both teams' disruption. The Cowboys' home advantage and the Raiders' 18% QCB record are the tiebreakers.

Before you bet

ATS tip is based on SavvyPlays' predicted margin compared against the line at the time of publication. Lines move — always verify the current spread with your bookmaker before placing.

Data & Methodology

Team records sourced from official NRL data. Play-by-play timeline data drives the halves analytics. PCS is a correlation-informed player rating aggregated to position groups (Spine, Forwards, Backs) over a 15-game rolling window. Best-17% reflects the proportion of each team's optimal lineup named for this round. CI/DS combines result-volatility and squad-disruption signals. Closing-line market data via The Odds API.

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